Method | Description | |
---|---|---|
AssembleProcessor ( UnityEditor.VFXToolbox.ImageSequencer.FrameProcessorStack processorStack, UnityEditor.VFXToolbox.ImageSequencer.ProcessorInfo info ) : UnityEngine | ||
GetLabel ( ) : string | ||
GetName ( ) : string | ||
GetProcessorSequenceLength ( ) : int | ||
OnCanvasGUI ( UnityEditor.VFXToolbox.ImageSequencer.ImageSequencerCanvas canvas ) : bool | ||
Process ( int frame ) : bool |
Method | Description | |
---|---|---|
DrawSidePanelContent ( bool hasChanged ) : bool | ||
GetNumU ( ) : int | ||
GetNumV ( ) : int | ||
UpdateOutputSize ( ) : void |
Method | Description | |
---|---|---|
MenuSetFlipbookUV ( object o ) : void |
public AssembleProcessor ( UnityEditor.VFXToolbox.ImageSequencer.FrameProcessorStack processorStack, UnityEditor.VFXToolbox.ImageSequencer.ProcessorInfo info ) : UnityEngine | ||
processorStack | UnityEditor.VFXToolbox.ImageSequencer.FrameProcessorStack | |
info | UnityEditor.VFXToolbox.ImageSequencer.ProcessorInfo | |
return | UnityEngine |
protected DrawSidePanelContent ( bool hasChanged ) : bool | ||
hasChanged | bool | |
return | bool |
public OnCanvasGUI ( UnityEditor.VFXToolbox.ImageSequencer.ImageSequencerCanvas canvas ) : bool | ||
canvas | UnityEditor.VFXToolbox.ImageSequencer.ImageSequencerCanvas | |
return | bool |