C# Class UnityEditor.VFXToolbox.ImageSequencer.AssembleProcessor

Inheritance: GPUFrameProcessor
ファイルを表示 Open project: supertask/VFXNorthStar Class Usage Examples

Public Methods

Method Description
AssembleProcessor ( UnityEditor.VFXToolbox.ImageSequencer.FrameProcessorStack processorStack, UnityEditor.VFXToolbox.ImageSequencer.ProcessorInfo info ) : UnityEngine
GetLabel ( ) : string
GetName ( ) : string
GetProcessorSequenceLength ( ) : int
OnCanvasGUI ( UnityEditor.VFXToolbox.ImageSequencer.ImageSequencerCanvas canvas ) : bool
Process ( int frame ) : bool

Protected Methods

Method Description
DrawSidePanelContent ( bool hasChanged ) : bool
GetNumU ( ) : int
GetNumV ( ) : int
UpdateOutputSize ( ) : void

Private Methods

Method Description
MenuSetFlipbookUV ( object o ) : void

Method Details

AssembleProcessor() public method

public AssembleProcessor ( UnityEditor.VFXToolbox.ImageSequencer.FrameProcessorStack processorStack, UnityEditor.VFXToolbox.ImageSequencer.ProcessorInfo info ) : UnityEngine
processorStack UnityEditor.VFXToolbox.ImageSequencer.FrameProcessorStack
info UnityEditor.VFXToolbox.ImageSequencer.ProcessorInfo
return UnityEngine

DrawSidePanelContent() protected method

protected DrawSidePanelContent ( bool hasChanged ) : bool
hasChanged bool
return bool

GetLabel() public method

public GetLabel ( ) : string
return string

GetName() public method

public GetName ( ) : string
return string

GetNumU() protected method

protected GetNumU ( ) : int
return int

GetNumV() protected method

protected GetNumV ( ) : int
return int

GetProcessorSequenceLength() public method

public GetProcessorSequenceLength ( ) : int
return int

OnCanvasGUI() public method

public OnCanvasGUI ( UnityEditor.VFXToolbox.ImageSequencer.ImageSequencerCanvas canvas ) : bool
canvas UnityEditor.VFXToolbox.ImageSequencer.ImageSequencerCanvas
return bool

Process() public method

public Process ( int frame ) : bool
frame int
return bool

UpdateOutputSize() protected method

protected UpdateOutputSize ( ) : void
return void