C# Class UnityEditor.VFX.UI.UintPropertyRM

Inheritance: IntegerPropertyRM
Exibir arquivo Open project: fand/vfx-graph-study

Public Methods

Method Description
Convert ( object value ) : uint
FilterValue ( object value ) : object
FilterValue ( Vector2 range, value ) : uint
UintPropertyRM ( IPropertyRMProvider controller, float labelWidth ) : UnityEngine

Protected Methods

Method Description
CreateSimpleField ( TextValueField &textField ) : INotifyValueChanged
CreateSliderField ( UnityEditor.VFX.UI.VFXBaseSliderField &slider ) : INotifyValueChanged
RangeShouldCreateSlider ( Vector2 range ) : bool

Method Details

Convert() public method

public Convert ( object value ) : uint
value object
return uint

CreateSimpleField() protected method

protected CreateSimpleField ( TextValueField &textField ) : INotifyValueChanged
textField TextValueField
return INotifyValueChanged

CreateSliderField() protected method

protected CreateSliderField ( UnityEditor.VFX.UI.VFXBaseSliderField &slider ) : INotifyValueChanged
slider UnityEditor.VFX.UI.VFXBaseSliderField
return INotifyValueChanged

FilterValue() public method

public FilterValue ( object value ) : object
value object
return object

FilterValue() public method

public FilterValue ( Vector2 range, value ) : uint
range Vector2
return uint

RangeShouldCreateSlider() protected method

protected RangeShouldCreateSlider ( Vector2 range ) : bool
range Vector2
return bool

UintPropertyRM() public method

public UintPropertyRM ( IPropertyRMProvider controller, float labelWidth ) : UnityEngine
controller IPropertyRMProvider
labelWidth float
return UnityEngine