C# Class UnityEditor.Rendering.CameraUI.Rendering

Exibir arquivo Open project: m0nsky/hdrp_dxr_dlss

Public Methods

Method Description
Drawer_Rendering_CullingMask ( ISerializedCamera p, Editor owner ) : void

Draws Culling mask related fields on the inspector

Drawer_Rendering_Dithering ( ISerializedCamera p, Editor owner ) : void

Draws Dithering related fields on the inspector

Drawer_Rendering_OcclusionCulling ( ISerializedCamera p, Editor owner ) : void

Draws occlusion Culling related fields on the inspector

Drawer_Rendering_StopNaNs ( ISerializedCamera p, Editor owner ) : void

Draws Stop NaNs related fields on the inspector

Method Details

Drawer_Rendering_CullingMask() public static method

Draws Culling mask related fields on the inspector
public static Drawer_Rendering_CullingMask ( ISerializedCamera p, Editor owner ) : void
p ISerializedCamera The serialized camera
owner Editor The editor owner calling this drawer
return void

Drawer_Rendering_Dithering() public static method

Draws Dithering related fields on the inspector
public static Drawer_Rendering_Dithering ( ISerializedCamera p, Editor owner ) : void
p ISerializedCamera The serialized camera
owner Editor The editor owner calling this drawer
return void

Drawer_Rendering_OcclusionCulling() public static method

Draws occlusion Culling related fields on the inspector
public static Drawer_Rendering_OcclusionCulling ( ISerializedCamera p, Editor owner ) : void
p ISerializedCamera The serialized camera
owner Editor The editor owner calling this drawer
return void

Drawer_Rendering_StopNaNs() public static method

Draws Stop NaNs related fields on the inspector
public static Drawer_Rendering_StopNaNs ( ISerializedCamera p, Editor owner ) : void
p ISerializedCamera The serialized camera
owner Editor The editor owner calling this drawer
return void