Property | Type | Description | |
---|---|---|---|
SpriteFont | |||
Text | string |
Method | Description | |
---|---|---|
Copy ( ) : |
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CopyBase ( ) : |
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Initialize ( ) : void | ||
Label ( string text, Vector2 position, string spriteFontPath, Color color, float depth, Microsoft.Xna.Framework.Game game ) : System | ||
Label ( string text, Vector2 position, string spriteFontPath, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects spriteEffect, float depth, Microsoft.Xna.Framework.Game game ) : System | ||
Update ( |
public Label ( string text, Vector2 position, string spriteFontPath, Color color, float depth, Microsoft.Xna.Framework.Game game ) : System | ||
text | string | |
position | Vector2 | |
spriteFontPath | string | |
color | Color | |
depth | float | |
game | Microsoft.Xna.Framework.Game | |
return | System |
public Label ( string text, Vector2 position, string spriteFontPath, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects spriteEffect, float depth, Microsoft.Xna.Framework.Game game ) : System | ||
text | string | |
position | Vector2 | |
spriteFontPath | string | |
color | Color | |
rotation | float | |
origin | Vector2 | |
scale | Vector2 | |
spriteEffect | SpriteEffects | |
depth | float | |
game | Microsoft.Xna.Framework.Game | |
return | System |
public Update ( |
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gameTime | ||
return | void |
public SpriteFont,Microsoft.Xna.Framework.Graphics SpriteFont | ||
return |