C# Class SuperSocket.ClientEngine.Proxy.Socks4aConnector

Inheritance: SuperSocket.ClientEngine.Proxy.Socks4Connector
Exibir arquivo Open project: kerryjiang/SuperSocket.ClientEngine

Public Methods

Method Description
Connect ( EndPoint remoteEndPoint ) : void
Socks4aConnector ( EndPoint proxyEndPoint, SocketClientAccessPolicyProtocol clientAccessPolicyProtocol, string userID ) : System
Socks4aConnector ( EndPoint proxyEndPoint, string userID ) : System

Protected Methods

Method Description
GetSendingBuffer ( EndPoint targetEndPoint, int &actualLength ) : byte[]
HandleFaultStatus ( byte status ) : void

Method Details

Connect() public method

public Connect ( EndPoint remoteEndPoint ) : void
remoteEndPoint System.Net.EndPoint
return void

GetSendingBuffer() protected method

protected GetSendingBuffer ( EndPoint targetEndPoint, int &actualLength ) : byte[]
targetEndPoint System.Net.EndPoint
actualLength int
return byte[]

HandleFaultStatus() protected method

protected HandleFaultStatus ( byte status ) : void
status byte
return void

Socks4aConnector() public method

public Socks4aConnector ( EndPoint proxyEndPoint, SocketClientAccessPolicyProtocol clientAccessPolicyProtocol, string userID ) : System
proxyEndPoint System.Net.EndPoint
clientAccessPolicyProtocol SocketClientAccessPolicyProtocol
userID string
return System

Socks4aConnector() public method

public Socks4aConnector ( EndPoint proxyEndPoint, string userID ) : System
proxyEndPoint System.Net.EndPoint
userID string
return System