Method | Description | |
---|---|---|
EnemySpawnSystem ( ) : System |
Initializes a new instance of the EnemySpawnSystem class.
|
|
LoadContent ( ) : void |
Override to implement code that gets executed when systems are initialized.
|
Method | Description | |
---|---|---|
ProcessEntities ( Entity>.IDictionary |
Processes the entities.
|
protected ProcessEntities ( Entity>.IDictionary |
||
entities | Entity>.IDictionary | The entities. |
return | void |