C# 클래스 StarWarrior.Systems.EnemySpawnSystem

상속: IntervalEntitySystem
파일 보기 프로젝트 열기: thelinuxlich/starwarrior_CSharp

공개 메소드들

메소드 설명
EnemySpawnSystem ( ) : System

Initializes a new instance of the EnemySpawnSystem class.

LoadContent ( ) : void

Override to implement code that gets executed when systems are initialized.

보호된 메소드들

메소드 설명
ProcessEntities ( Entity>.IDictionary entities ) : void

Processes the entities.

메소드 상세

EnemySpawnSystem() 공개 메소드

Initializes a new instance of the EnemySpawnSystem class.
public EnemySpawnSystem ( ) : System
리턴 System

LoadContent() 공개 메소드

Override to implement code that gets executed when systems are initialized.
public LoadContent ( ) : void
리턴 void

ProcessEntities() 보호된 메소드

Processes the entities.
protected ProcessEntities ( Entity>.IDictionary entities ) : void
entities Entity>.IDictionary The entities.
리턴 void