메소드 | 설명 | |
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EnemySpawnSystem ( ) : System |
Initializes a new instance of the EnemySpawnSystem class.
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LoadContent ( ) : void |
Override to implement code that gets executed when systems are initialized.
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메소드 | 설명 | |
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ProcessEntities ( Entity>.IDictionary |
Processes the entities.
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protected ProcessEntities ( Entity>.IDictionary |
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entities | Entity>.IDictionary | The entities. |
리턴 | void |