C# Class SoundtrackEditor.Playlist.Prerequisites

Exibir arquivo Open project: pizzaoverhead/SoundtrackEditor Class Usage Examples

Public Properties

Property Type Description
bodyName string
cameraMode Enums.CameraModes
inAtmosphere Enums.Selector
maxAltitude float
maxVelocityOrbital float
maxVelocitySurface float
maxVesselDistance float
minAltitude float
minVelocityOrbital float
minVelocitySurface float
minVesselDistance float
paused Enums.Selector
scene Enums.Scenes
situation Vessel.Situations
timeOfDay Enums.TimesOfDay

Public Methods

Method Description
CheckAltitude ( Vessel v ) : bool
CheckBodyName ( Vessel v ) : bool
CheckCameraMode ( ) : bool
CheckInAtmosphere ( Vessel v ) : bool
CheckOrbitalVelocity ( Vessel v ) : bool
CheckPaused ( ) : bool
CheckScene ( ) : bool
CheckSituation ( Vessel v ) : bool
CheckSurfaceVelocity ( Vessel v ) : bool
CheckTimeOfDay ( ) : bool
CheckVesselDistance ( Vessel v ) : bool
Equals ( Prerequisites p ) : bool
Equals ( System obj ) : bool
GetHashCode ( ) : int
Prerequisites ( ) : System
Prerequisites ( Prerequisites p ) : System
PrerequisitesMet ( ) : bool
PrintPrerequisites ( ) : string
PrintSituation ( ) : string
SituationToText ( Vessel situation ) : string

Method Details

CheckAltitude() public method

public CheckAltitude ( Vessel v ) : bool
v Vessel
return bool

CheckBodyName() public method

public CheckBodyName ( Vessel v ) : bool
v Vessel
return bool

CheckCameraMode() public method

public CheckCameraMode ( ) : bool
return bool

CheckInAtmosphere() public method

public CheckInAtmosphere ( Vessel v ) : bool
v Vessel
return bool

CheckOrbitalVelocity() public method

public CheckOrbitalVelocity ( Vessel v ) : bool
v Vessel
return bool

CheckPaused() public method

public CheckPaused ( ) : bool
return bool

CheckScene() public method

public CheckScene ( ) : bool
return bool

CheckSituation() public method

public CheckSituation ( Vessel v ) : bool
v Vessel
return bool

CheckSurfaceVelocity() public method

public CheckSurfaceVelocity ( Vessel v ) : bool
v Vessel
return bool

CheckTimeOfDay() public method

public CheckTimeOfDay ( ) : bool
return bool

CheckVesselDistance() public method

public CheckVesselDistance ( Vessel v ) : bool
v Vessel
return bool

Equals() public method

public Equals ( Prerequisites p ) : bool
p Prerequisites
return bool

Equals() public method

public Equals ( System obj ) : bool
obj System
return bool

GetHashCode() public method

public GetHashCode ( ) : int
return int

Prerequisites() public method

public Prerequisites ( ) : System
return System

Prerequisites() public method

public Prerequisites ( Prerequisites p ) : System
p Prerequisites
return System

PrerequisitesMet() public method

public PrerequisitesMet ( ) : bool
return bool

PrintPrerequisites() public method

public PrintPrerequisites ( ) : string
return string

PrintSituation() public static method

public static PrintSituation ( ) : string
return string

SituationToText() public static method

public static SituationToText ( Vessel situation ) : string
situation Vessel
return string

Property Details

bodyName public_oe property

public string bodyName
return string

cameraMode public_oe property

public Enums.CameraModes cameraMode
return Enums.CameraModes

inAtmosphere public_oe property

public Enums.Selector inAtmosphere
return Enums.Selector

maxAltitude public_oe property

public float maxAltitude
return float

maxVelocityOrbital public_oe property

public float maxVelocityOrbital
return float

maxVelocitySurface public_oe property

public float maxVelocitySurface
return float

maxVesselDistance public_oe property

public float maxVesselDistance
return float

minAltitude public_oe property

public float minAltitude
return float

minVelocityOrbital public_oe property

public float minVelocityOrbital
return float

minVelocitySurface public_oe property

public float minVelocitySurface
return float

minVesselDistance public_oe property

public float minVesselDistance
return float

paused public_oe property

public Enums.Selector paused
return Enums.Selector

scene public_oe property

public Enums.Scenes scene
return Enums.Scenes

situation public_oe property

public Vessel.Situations situation
return Vessel.Situations

timeOfDay public_oe property

public Enums.TimesOfDay timeOfDay
return Enums.TimesOfDay