C# Class Sol.WeatherManager

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: Stumpstump/RoverGame

Public Properties

Property Type Description
indoorWindEffect UnityEngine.AudioClip
outdoorWindEffect UnityEngine.AudioClip
player UnityEngine.Transform
sandStorm Effect

Public Methods

Method Description
StartEffect ( EllipsoidParticleEmitter effect ) : void
StopEffect ( EllipsoidParticleEmitter effect ) : void

Private Methods

Method Description
Awake ( ) : void
HandleWeatherEvent ( bool indoors ) : void
Update ( ) : void

Method Details

StartEffect() public method

public StartEffect ( EllipsoidParticleEmitter effect ) : void
effect UnityEngine.EllipsoidParticleEmitter
return void

StopEffect() public method

public StopEffect ( EllipsoidParticleEmitter effect ) : void
effect UnityEngine.EllipsoidParticleEmitter
return void

Property Details

indoorWindEffect public_oe property

public AudioClip,UnityEngine indoorWindEffect
return UnityEngine.AudioClip

outdoorWindEffect public_oe property

public AudioClip,UnityEngine outdoorWindEffect
return UnityEngine.AudioClip

player public_oe property

public Transform,UnityEngine player
return UnityEngine.Transform

sandStorm public_oe property

public Effect,Sol sandStorm
return Effect