C# Class Sol.Harvesting

Inheritance: Menu
Exibir arquivo Open project: Stumpstump/RoverGame

Public Properties

Property Type Description
animationSpeed float
animator UnityEngine.Animator
cameraPath UnityEngine.Transform[]
lookPoint UnityEngine.Transform
pathResolution float
playerCamera UnityEngine.GameObject
screenNotificationRoot UnityEngine.GameObject
tier1 ScannableTier
tier2 ScannableTier
tier3 ScannableTier

Public Methods

Method Description
Close ( ) : void
CloseNote ( ) : void
Open ( ) : void
Open ( InventoryIngredient i1, InventoryIngredient i2, InventoryIngredient i3, InventoryIngredient rareIngredient, float rareDropChance ) : void
OpenNote ( ) : void

Private Methods

Method Description
DelayedClose ( ) : IEnumerator
LateUpdate ( ) : void
Travel ( bool forwards ) : void

Method Details

Close() public method

public Close ( ) : void
return void

CloseNote() public method

public CloseNote ( ) : void
return void

Open() public method

public Open ( ) : void
return void

Open() public method

public Open ( InventoryIngredient i1, InventoryIngredient i2, InventoryIngredient i3, InventoryIngredient rareIngredient, float rareDropChance ) : void
i1 InventoryIngredient
i2 InventoryIngredient
i3 InventoryIngredient
rareIngredient InventoryIngredient
rareDropChance float
return void

OpenNote() public method

public OpenNote ( ) : void
return void

Property Details

animationSpeed public_oe property

public float animationSpeed
return float

animator public_oe property

public Animator,UnityEngine animator
return UnityEngine.Animator

cameraPath public_oe property

public Transform[],UnityEngine cameraPath
return UnityEngine.Transform[]

lookPoint public_oe property

public Transform,UnityEngine lookPoint
return UnityEngine.Transform

pathResolution public_oe property

public float pathResolution
return float

playerCamera public_oe property

public GameObject,UnityEngine playerCamera
return UnityEngine.GameObject

screenNotificationRoot public_oe property

public GameObject,UnityEngine screenNotificationRoot
return UnityEngine.GameObject

tier1 public_oe property

public ScannableTier,Sol tier1
return ScannableTier

tier2 public_oe property

public ScannableTier,Sol tier2
return ScannableTier

tier3 public_oe property

public ScannableTier,Sol tier3
return ScannableTier