C# Class SharpVectors.Scripting.ScriptableNode

Implementation wrapper for IScriptableNode
Inheritance: ScriptableObject, IScriptableNode
Exibir arquivo Open project: codebutler/savagesvg

Public Methods

Method Description
ScriptableNode ( object baseObject ) : System
appendChild ( IScriptableNode newChild ) : IScriptableNode
cloneNode ( bool deep ) : IScriptableNode
hasAttributes ( ) : bool
hasChildNodes ( ) : bool
insertBefore ( IScriptableNode newChild, IScriptableNode refChild ) : IScriptableNode
isSupported ( string feature, string version ) : bool
normalize ( ) : void
removeChild ( IScriptableNode oldChild ) : IScriptableNode
replaceChild ( IScriptableNode newChild, IScriptableNode oldChild ) : IScriptableNode

Method Details

ScriptableNode() public method

public ScriptableNode ( object baseObject ) : System
baseObject object
return System

appendChild() public method

public appendChild ( IScriptableNode newChild ) : IScriptableNode
newChild IScriptableNode
return IScriptableNode

cloneNode() public method

public cloneNode ( bool deep ) : IScriptableNode
deep bool
return IScriptableNode

hasAttributes() public method

public hasAttributes ( ) : bool
return bool

hasChildNodes() public method

public hasChildNodes ( ) : bool
return bool

insertBefore() public method

public insertBefore ( IScriptableNode newChild, IScriptableNode refChild ) : IScriptableNode
newChild IScriptableNode
refChild IScriptableNode
return IScriptableNode

isSupported() public method

public isSupported ( string feature, string version ) : bool
feature string
version string
return bool

normalize() public method

public normalize ( ) : void
return void

removeChild() public method

public removeChild ( IScriptableNode oldChild ) : IScriptableNode
oldChild IScriptableNode
return IScriptableNode

replaceChild() public method

public replaceChild ( IScriptableNode newChild, IScriptableNode oldChild ) : IScriptableNode
newChild IScriptableNode
oldChild IScriptableNode
return IScriptableNode