Property | Type | Description | |
---|---|---|---|
BattleSkills | SkillInfo>.Dictionary | ||
CurNPCinv | List |
||
CurTarget | |||
GMLevel | uint | ||
HP | ushort | ||
InactiveSkills | SkillInfo>.Dictionary | ||
JobLevels | byte>.Dictionary | ||
LC | byte | ||
LastMissionBoard | ActorItem | ||
LivingSkills | SkillInfo>.Dictionary | ||
MapInfo | byte>.Dictionary | ||
PartyStatus | Party | ||
PartyTarget | uint | ||
PersonalQuestTable | Quest.Quest>.Dictionary | ||
QuestTable | Quest.Quest>.Dictionary | ||
Scenario | uint | ||
ShorcutIDs | Shortcut>.Dictionary | ||
SpecialSkills | SkillInfo>.Dictionary | ||
TradeStatus | TradeStatus | ||
TradeTarget | uint | ||
Weapons | List |
||
cExp | uint | ||
cLevel | uint | ||
charID | uint | ||
currentInvTab | ITEM_TYPE | ||
details | byte[] | ||
face | byte[] | ||
inv | |||
job | JobType | ||
mslots | Slots | ||
muted | byte | ||
online | byte | ||
pendingDeletion | byte | ||
race | RaceType | ||
save_map | byte | ||
save_x | float | ||
sex | GenderType | ||
slots | byte[] | ||
speed | uint | ||
str | byte | ||
trading | Trading | ||
userName | string | ||
validationKey | uint | ||
weaponName | string | ||
weaponType | int | ||
zeny | uint |
Method | Description | |
---|---|---|
ActorPC ( ) : System | ||
ActorPC ( byte worldID, string cName ) : System | ||
ActorPC ( uint cId, byte worldID ) : System |
public ActorPC ( byte worldID, string cName ) : System | ||
worldID | byte | |
cName | string | |
return | System |
public ActorPC ( uint cId, byte worldID ) : System | ||
cId | uint | |
worldID | byte | |
return | System |
public Dictionary |
||
return | Quest.Quest>.Dictionary |