C# Class SFXUtility.Class.Smite

Exibir arquivo Open project: Smokyfox/LeagueSharp

Public Properties

Property Type Description
Available bool
Range int
Slot SpellSlot
SummonerName string

Public Methods

Method Description
CalculateDamage ( ) : double
CanUseSpell ( ) : bool
CanUseSpell ( Obj_AI_Minion target ) : bool
CastSpell ( Obj_AI_Minion target, bool packet = false ) : bool
IsInRange ( Obj_AI_Minion target ) : bool
Smite ( ) : System

Method Details

CalculateDamage() public method

public CalculateDamage ( ) : double
return double

CanUseSpell() public method

public CanUseSpell ( ) : bool
return bool

CanUseSpell() public method

public CanUseSpell ( Obj_AI_Minion target ) : bool
target Obj_AI_Minion
return bool

CastSpell() public method

public CastSpell ( Obj_AI_Minion target, bool packet = false ) : bool
target Obj_AI_Minion
packet bool
return bool

IsInRange() public method

public IsInRange ( Obj_AI_Minion target ) : bool
target Obj_AI_Minion
return bool

Smite() public method

public Smite ( ) : System
return System

Property Details

Available public_oe property

public bool Available
return bool

Range public_oe property

public int Range
return int

Slot public_oe property

public SpellSlot Slot
return SpellSlot

SummonerName public_oe property

public string SummonerName
return string