C# Class SFXUtility.Class.Smite

Show file Open project: Smokyfox/LeagueSharp

Public Properties

Property Type Description
Available bool
Range int
Slot SpellSlot
SummonerName string

Public Methods

Method Description
CalculateDamage ( ) : double
CanUseSpell ( ) : bool
CanUseSpell ( Obj_AI_Minion target ) : bool
CastSpell ( Obj_AI_Minion target, bool packet = false ) : bool
IsInRange ( Obj_AI_Minion target ) : bool
Smite ( ) : System

Method Details

CalculateDamage() public method

public CalculateDamage ( ) : double
return double

CanUseSpell() public method

public CanUseSpell ( ) : bool
return bool

CanUseSpell() public method

public CanUseSpell ( Obj_AI_Minion target ) : bool
target Obj_AI_Minion
return bool

CastSpell() public method

public CastSpell ( Obj_AI_Minion target, bool packet = false ) : bool
target Obj_AI_Minion
packet bool
return bool

IsInRange() public method

public IsInRange ( Obj_AI_Minion target ) : bool
target Obj_AI_Minion
return bool

Smite() public method

public Smite ( ) : System
return System

Property Details

Available public property

public bool Available
return bool

Range public property

public int Range
return int

Slot public property

public SpellSlot Slot
return SpellSlot

SummonerName public property

public string SummonerName
return string