C# Class Recurity.Swf.AVM1.ActionGotoFrame2

Blitzableiter ActionGotoFrame2 represents the Adobe AVM1 ActionGotoFrame2
Inheritance: AbstractAction
Exibir arquivo Open project: rtezli/Blitzableiter

Protected Properties

Property Type Description
_play bool
_sceneBias bool

Public Methods

Method Description
ActionGotoFrame2 ( ) : System

Goes to a frame and is stack based

ActionGotoFrame2 ( bool play ) : System

ActionGotoFrame2 ( bool bias, bool play, UInt16 amount ) : System

ToString ( ) : string

Converts the action to a string

Protected Methods

Method Description
Parse ( System sourceStream, byte sourceVersion ) : void

Parses scene bias and play-flag from a source stream

ParseFrom ( ) : bool

Parses the action from a string array

Render ( System outputStream ) : ulong

Renders scene bias and play-flag back to an output stream

Method Details

ActionGotoFrame2() public method

Goes to a frame and is stack based
public ActionGotoFrame2 ( ) : System
return System

ActionGotoFrame2() public method

public ActionGotoFrame2 ( bool play ) : System
play bool
return System

ActionGotoFrame2() public method

public ActionGotoFrame2 ( bool bias, bool play, UInt16 amount ) : System
bias bool If the frame offset of the next frame to play
play bool Go to frame and play(true), Go to frame and stop(false)
amount System.UInt16 If bias is set this is the amount
return System

Parse() protected method

Parses scene bias and play-flag from a source stream
protected Parse ( System sourceStream, byte sourceVersion ) : void
sourceStream System The source stream
sourceVersion byte The version
return void

ParseFrom() protected method

Parses the action from a string array
protected ParseFrom ( ) : bool
return bool

Render() protected method

Renders scene bias and play-flag back to an output stream
protected Render ( System outputStream ) : ulong
outputStream System The output stream
return ulong

ToString() public method

Converts the action to a string
public ToString ( ) : string
return string

Property Details

_play protected_oe property

protected bool _play
return bool

_sceneBias protected_oe property

protected bool _sceneBias
return bool