C# Class R2D2.BotToBasePrxHelper

Inheritance: Ice.ObjectPrxHelperBase, BotToBasePrx
Exibir arquivo Open project: intel-cornellcup/r2bot Class Usage Examples

Public Properties

Property Type Description
ids__ string[]

Public Methods

Method Description
begin_stopAndGo ( bool stopped, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_stopAndGo ( bool stopped, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_stopAndGo ( bool stopped ) : Ice.AsyncResult
begin_stopAndGo ( bool stopped, string>._System ctx__ ) : Ice.AsyncResult
begin_updateBotPosition ( R2D2 enc, R2D2 imu, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updateBotPosition ( R2D2 enc, R2D2 imu, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updateBotPosition ( R2D2 enc, R2D2 imu ) : Ice.AsyncResult
begin_updateBotPosition ( R2D2 enc, R2D2 imu, string>._System ctx__ ) : Ice.AsyncResult
begin_updateInventory ( int inventory, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updateInventory ( int inventory, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updateInventory ( int inventory ) : Ice.AsyncResult
begin_updateInventory ( int inventory, string>._System ctx__ ) : Ice.AsyncResult
begin_updateObstacleGrid ( long grid, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updateObstacleGrid ( long grid, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updateObstacleGrid ( long grid ) : Ice.AsyncResult
begin_updateObstacleGrid ( long grid, string>._System ctx__ ) : Ice.AsyncResult
begin_updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent ) : Ice.AsyncResult
begin_updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, string>._System ctx__ ) : Ice.AsyncResult
checkedCast ( Ice b ) : BotToBasePrx
checkedCast ( Ice b, string>._System ctx ) : BotToBasePrx
checkedCast ( Ice b, string f ) : BotToBasePrx
checkedCast ( Ice b, string f, string>._System ctx ) : BotToBasePrx
end_stopAndGo ( Ice r__ ) : void
end_updateBotPosition ( Ice r__ ) : void
end_updateInventory ( Ice r__ ) : void
end_updateObstacleGrid ( Ice r__ ) : void
end_updatePowerStats ( Ice r__ ) : void
ice_staticId ( ) : string
read__ ( IceInternal is__ ) : BotToBasePrx
stopAndGo ( bool stopped ) : void
stopAndGo ( bool stopped, string>._System context__ ) : void
uncheckedCast ( Ice b ) : BotToBasePrx
uncheckedCast ( Ice b, string f ) : BotToBasePrx
updateBotPosition ( R2D2 enc, R2D2 imu ) : void
updateBotPosition ( R2D2 enc, R2D2 imu, string>._System context__ ) : void
updateInventory ( int inventory ) : void
updateInventory ( int inventory, string>._System context__ ) : void
updateObstacleGrid ( long grid ) : void
updateObstacleGrid ( long grid, string>._System context__ ) : void
updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent ) : void
updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, string>._System context__ ) : void
write__ ( IceInternal os__, BotToBasePrx v__ ) : void

Protected Methods

Method Description
createDelegateD__ ( ) : Ice.ObjectDelD_
createDelegateM__ ( ) : Ice.ObjectDelM_

Private Methods

Method Description
begin_stopAndGo ( bool stopped, string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updateBotPosition ( R2D2 enc, R2D2 imu, string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updateInventory ( int inventory, string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updateObstacleGrid ( long grid, string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
stopAndGo ( bool stopped, string>._System context__, bool explicitContext__ ) : void
stopAndGo_completed__ ( R2D2 cb__ ) : void
updateBotPosition ( R2D2 enc, R2D2 imu, string>._System context__, bool explicitContext__ ) : void
updateBotPosition_completed__ ( R2D2 cb__ ) : void
updateInventory ( int inventory, string>._System context__, bool explicitContext__ ) : void
updateInventory_completed__ ( R2D2 cb__ ) : void
updateObstacleGrid ( long grid, string>._System context__, bool explicitContext__ ) : void
updateObstacleGrid_completed__ ( R2D2 cb__ ) : void
updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, string>._System context__, bool explicitContext__ ) : void
updatePowerStats_completed__ ( R2D2 cb__ ) : void

Method Details

begin_stopAndGo() public method

public begin_stopAndGo ( bool stopped, Ice cb__, object cookie__ ) : Ice.AsyncResult
stopped bool
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_stopAndGo() public method

public begin_stopAndGo ( bool stopped, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
stopped bool
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_stopAndGo() public method

public begin_stopAndGo ( bool stopped ) : Ice.AsyncResult
stopped bool
return Ice.AsyncResult

begin_stopAndGo() public method

public begin_stopAndGo ( bool stopped, string>._System ctx__ ) : Ice.AsyncResult
stopped bool
ctx__ string>._System
return Ice.AsyncResult

begin_updateBotPosition() public method

public begin_updateBotPosition ( R2D2 enc, R2D2 imu, Ice cb__, object cookie__ ) : Ice.AsyncResult
enc R2D2
imu R2D2
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_updateBotPosition() public method

public begin_updateBotPosition ( R2D2 enc, R2D2 imu, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
enc R2D2
imu R2D2
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_updateBotPosition() public method

public begin_updateBotPosition ( R2D2 enc, R2D2 imu ) : Ice.AsyncResult
enc R2D2
imu R2D2
return Ice.AsyncResult

begin_updateBotPosition() public method

public begin_updateBotPosition ( R2D2 enc, R2D2 imu, string>._System ctx__ ) : Ice.AsyncResult
enc R2D2
imu R2D2
ctx__ string>._System
return Ice.AsyncResult

begin_updateInventory() public method

public begin_updateInventory ( int inventory, Ice cb__, object cookie__ ) : Ice.AsyncResult
inventory int
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_updateInventory() public method

public begin_updateInventory ( int inventory, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
inventory int
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_updateInventory() public method

public begin_updateInventory ( int inventory ) : Ice.AsyncResult
inventory int
return Ice.AsyncResult

begin_updateInventory() public method

public begin_updateInventory ( int inventory, string>._System ctx__ ) : Ice.AsyncResult
inventory int
ctx__ string>._System
return Ice.AsyncResult

begin_updateObstacleGrid() public method

public begin_updateObstacleGrid ( long grid, Ice cb__, object cookie__ ) : Ice.AsyncResult
grid long
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_updateObstacleGrid() public method

public begin_updateObstacleGrid ( long grid, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
grid long
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_updateObstacleGrid() public method

public begin_updateObstacleGrid ( long grid ) : Ice.AsyncResult
grid long
return Ice.AsyncResult

begin_updateObstacleGrid() public method

public begin_updateObstacleGrid ( long grid, string>._System ctx__ ) : Ice.AsyncResult
grid long
ctx__ string>._System
return Ice.AsyncResult

begin_updatePowerStats() public method

public begin_updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, Ice cb__, object cookie__ ) : Ice.AsyncResult
batteryPercent float
voltage float
regulatedCurrent float
unregulatedCurrent float
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_updatePowerStats() public method

public begin_updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
batteryPercent float
voltage float
regulatedCurrent float
unregulatedCurrent float
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_updatePowerStats() public method

public begin_updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent ) : Ice.AsyncResult
batteryPercent float
voltage float
regulatedCurrent float
unregulatedCurrent float
return Ice.AsyncResult

begin_updatePowerStats() public method

public begin_updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, string>._System ctx__ ) : Ice.AsyncResult
batteryPercent float
voltage float
regulatedCurrent float
unregulatedCurrent float
ctx__ string>._System
return Ice.AsyncResult

checkedCast() public static method

public static checkedCast ( Ice b ) : BotToBasePrx
b Ice
return BotToBasePrx

checkedCast() public static method

public static checkedCast ( Ice b, string>._System ctx ) : BotToBasePrx
b Ice
ctx string>._System
return BotToBasePrx

checkedCast() public static method

public static checkedCast ( Ice b, string f ) : BotToBasePrx
b Ice
f string
return BotToBasePrx

checkedCast() public static method

public static checkedCast ( Ice b, string f, string>._System ctx ) : BotToBasePrx
b Ice
f string
ctx string>._System
return BotToBasePrx

createDelegateD__() protected method

protected createDelegateD__ ( ) : Ice.ObjectDelD_
return Ice.ObjectDelD_

createDelegateM__() protected method

protected createDelegateM__ ( ) : Ice.ObjectDelM_
return Ice.ObjectDelM_

end_stopAndGo() public method

public end_stopAndGo ( Ice r__ ) : void
r__ Ice
return void

end_updateBotPosition() public method

public end_updateBotPosition ( Ice r__ ) : void
r__ Ice
return void

end_updateInventory() public method

public end_updateInventory ( Ice r__ ) : void
r__ Ice
return void

end_updateObstacleGrid() public method

public end_updateObstacleGrid ( Ice r__ ) : void
r__ Ice
return void

end_updatePowerStats() public method

public end_updatePowerStats ( Ice r__ ) : void
r__ Ice
return void

ice_staticId() public static method

public static ice_staticId ( ) : string
return string

read__() public static method

public static read__ ( IceInternal is__ ) : BotToBasePrx
is__ IceInternal
return BotToBasePrx

stopAndGo() public method

public stopAndGo ( bool stopped ) : void
stopped bool
return void

stopAndGo() public method

public stopAndGo ( bool stopped, string>._System context__ ) : void
stopped bool
context__ string>._System
return void

uncheckedCast() public static method

public static uncheckedCast ( Ice b ) : BotToBasePrx
b Ice
return BotToBasePrx

uncheckedCast() public static method

public static uncheckedCast ( Ice b, string f ) : BotToBasePrx
b Ice
f string
return BotToBasePrx

updateBotPosition() public method

public updateBotPosition ( R2D2 enc, R2D2 imu ) : void
enc R2D2
imu R2D2
return void

updateBotPosition() public method

public updateBotPosition ( R2D2 enc, R2D2 imu, string>._System context__ ) : void
enc R2D2
imu R2D2
context__ string>._System
return void

updateInventory() public method

public updateInventory ( int inventory ) : void
inventory int
return void

updateInventory() public method

public updateInventory ( int inventory, string>._System context__ ) : void
inventory int
context__ string>._System
return void

updateObstacleGrid() public method

public updateObstacleGrid ( long grid ) : void
grid long
return void

updateObstacleGrid() public method

public updateObstacleGrid ( long grid, string>._System context__ ) : void
grid long
context__ string>._System
return void

updatePowerStats() public method

public updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent ) : void
batteryPercent float
voltage float
regulatedCurrent float
unregulatedCurrent float
return void

updatePowerStats() public method

public updatePowerStats ( float batteryPercent, float voltage, float regulatedCurrent, float unregulatedCurrent, string>._System context__ ) : void
batteryPercent float
voltage float
regulatedCurrent float
unregulatedCurrent float
context__ string>._System
return void

write__() public static method

public static write__ ( IceInternal os__, BotToBasePrx v__ ) : void
os__ IceInternal
v__ BotToBasePrx
return void

Property Details

ids__ public_oe static_oe property

public static string[] ids__
return string[]