Property | Type | Description | |
---|---|---|---|
aLocation | Vector2 | ||
asBullet | |||
iSpeed | float |
Method | Description | |
---|---|---|
Ammo ( ) : System | ||
Ammo ( Microsoft.Xna.Framework.Graphics.Texture2D texture ) : System | ||
Draw ( |
||
Fire ( int X, int Y ) : void | ||
Update ( |
||
UpdateEnemyAmmo ( |
public Ammo ( Microsoft.Xna.Framework.Graphics.Texture2D texture ) : System | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
return | System |
public Draw ( |
||
sb | ||
return | void |
public Update ( |
||
gameTime | ||
return | void |
public UpdateEnemyAmmo ( |
||
gameTime | ||
return | void |
public AnimatedSprite,Project_Starfighter asBullet | ||
return |