프로퍼티 | 타입 | 설명 | |
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aLocation | Vector2 | ||
asBullet | |||
iSpeed | float |
메소드 | 설명 | |
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Ammo ( ) : System | ||
Ammo ( Microsoft.Xna.Framework.Graphics.Texture2D texture ) : System | ||
Draw ( |
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Fire ( int X, int Y ) : void | ||
Update ( |
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UpdateEnemyAmmo ( |
public Ammo ( Microsoft.Xna.Framework.Graphics.Texture2D texture ) : System | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
리턴 | System |
public Draw ( |
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sb | ||
리턴 | void |
public Update ( |
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gameTime | ||
리턴 | void |
public UpdateEnemyAmmo ( |
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gameTime | ||
리턴 | void |