C# Class ParkitectNexus.Client.Linux.Program

Exibir arquivo Open project: ParkitectNexus/ParkitectNexusClient

Public Properties

Property Type Description
AllDone System.Threading.ManualResetEvent
App App
Closed bool

Public Methods

Method Description
CreateSocket ( Socket s, Mono.Unix.UnixEndPoint end ) : bool
OnAccept ( IAsyncResult ar ) : void
ProcessArgs ( string args ) : void

Private Methods

Method Description
Main ( string args ) : void

Method Details

CreateSocket() public static method

public static CreateSocket ( Socket s, Mono.Unix.UnixEndPoint end ) : bool
s System.Net.Sockets.Socket
end Mono.Unix.UnixEndPoint
return bool

OnAccept() public static method

public static OnAccept ( IAsyncResult ar ) : void
ar IAsyncResult
return void

ProcessArgs() public static method

public static ProcessArgs ( string args ) : void
args string
return void

Property Details

AllDone public_oe static_oe property

public static ManualResetEvent,System.Threading AllDone
return System.Threading.ManualResetEvent

App public_oe static_oe property

public static App App
return App

Closed public_oe static_oe property

public static bool Closed
return bool