C# Class ParkitectNexus.Client.Linux.Program

Show file Open project: ParkitectNexus/ParkitectNexusClient

Public Properties

Property Type Description
AllDone System.Threading.ManualResetEvent
App App
Closed bool

Public Methods

Method Description
CreateSocket ( Socket s, Mono.Unix.UnixEndPoint end ) : bool
OnAccept ( IAsyncResult ar ) : void
ProcessArgs ( string args ) : void

Private Methods

Method Description
Main ( string args ) : void

Method Details

CreateSocket() public static method

public static CreateSocket ( Socket s, Mono.Unix.UnixEndPoint end ) : bool
s System.Net.Sockets.Socket
end Mono.Unix.UnixEndPoint
return bool

OnAccept() public static method

public static OnAccept ( IAsyncResult ar ) : void
ar IAsyncResult
return void

ProcessArgs() public static method

public static ProcessArgs ( string args ) : void
args string
return void

Property Details

AllDone public static property

public static ManualResetEvent,System.Threading AllDone
return System.Threading.ManualResetEvent

App public static property

public static App App
return App

Closed public static property

public static bool Closed
return bool