Property | Type | Description | |
---|---|---|---|
NPCs | List |
||
Signs | List |
||
Triggers | List |
||
Warps | List |
||
battleBackground | byte | ||
canEscape | bool | ||
canRideBike | bool | ||
canRun | bool | ||
connectionsDataPointer | int | ||
currentBank | byte | ||
currentMap | byte | ||
eventDataPointer | int | ||
layout | MapLayout | ||
mapDataPointer | int | ||
mapLayoutIndex | short | ||
mapNameIndex | byte | ||
mapScriptDataPointer | int | ||
mapType | byte | ||
musicNumber | short | ||
offset | int | ||
optionsByte1 | byte | ||
optionsByte2 | byte | ||
optionsByte3 | byte | ||
originROM | GBAROM | ||
rawEntityHeader | byte[] | ||
rawHeader | byte[] | ||
rawHeaderOrig | byte[] | ||
showsName | bool | ||
visibility | byte | ||
weather | byte |
Method | Description | |
---|---|---|
LoadEntitiesFromRaw ( ) : void | ||
LoadMapHeaderFromRaw ( ) : void | ||
Map ( ) : System | ||
Map ( int Offset, |
||
Revert ( ) : void | ||
Save ( ) : void | ||
WriteEntitiesToRaw ( ) : void | ||
WriteMapHeaderToRaw ( ) : void |
public Map ( int Offset, |
||
Offset | int | |
ROM | ||
CurrentBank | int | |
CurrentMap | int | |
return | System |