Property | Type | Description | |
---|---|---|---|
texture |
Method | Description | |
---|---|---|
Destroy ( DestroyMode mode = DestroyMode.Vanish ) : void | ||
Draw ( ) : void | ||
ExposeData ( ) : void | ||
FindHostileInPerimeter ( ) : IntVec3 | ||
InitializeLandingAndOutpostData ( IntVec3 landingPadCenter, Rot4 landingPadRotation, IntVec3 outpostCenter ) : void | ||
SpawnSetup ( ) : void | ||
Tick ( ) : void |
Method | Description | |
---|---|---|
FindDamagedTurret ( IntVec3 &turretPosition, Rot4 &turretRotation ) : void | ||
IsInNoMansLand ( IntVec3 position ) : bool | ||
SpawnSupplyShip ( ) : void | ||
StartRotationSound ( ) : void | ||
StopRotationSound ( ) : void | ||
UpdateDishRotation ( ) : void | ||
UpdateLord ( ) : void |
public Destroy ( DestroyMode mode = DestroyMode.Vanish ) : void | ||
mode | DestroyMode | |
return | void |
public InitializeLandingAndOutpostData ( IntVec3 landingPadCenter, Rot4 landingPadRotation, IntVec3 outpostCenter ) : void | ||
landingPadCenter | IntVec3 | |
landingPadRotation | Rot4 | |
outpostCenter | IntVec3 | |
return | void |