C# Class OdessaGUIProject.Players.GenericPlayerControl

Exibir arquivo Open project: noahsw/highlight-hunter

Private Properties

Property Type Description
DisposeQuickTimeControl void
DisposeWindowsMediaPlayerControl void
GenericPlayerControl_Load void
InitializeComponent void
InitializeQuickTimePlayerControl bool
InitializeWindowsMediaPlayerControl bool
Pause void
Play void
Stop void
handleOpenStateChanged void
handlePlayStateChanged void
handlePlayerError void

Public Methods

Method Description
GenericPlayerControl ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
DisposeQuickTimeControl ( ) : void
DisposeWindowsMediaPlayerControl ( ) : void
GenericPlayerControl_Load ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

InitializeQuickTimePlayerControl ( ) : bool
InitializeWindowsMediaPlayerControl ( ) : bool
Pause ( ) : void
Play ( ) : void
Stop ( ) : void
handleOpenStateChanged ( object sender, OpenStateChangedEventArgs e ) : void
handlePlayStateChanged ( object sender, PlayStateChangedEventArgs e ) : void
handlePlayerError ( object sender, PlayerErrorEventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

GenericPlayerControl() public method

public GenericPlayerControl ( ) : System
return System