C# Class Nordeus.Build.Builder

Exibir arquivo Open project: Nordeus/UnityBuildPipeline

Public Methods

Method Description
Build ( BuildTarget parsedBuildTarget, string buildPath, MobileTextureSubtarget parsedTextureSubtarget = null ) : void

Builds the specified build target.

BuildAndroid ( string buildPath, MobileTextureSubtarget textureCompression = null ) : void

Builds an APK at the specified path with the specified texture compression.

BuildIos ( string buildPath ) : void

Builds an XCode project at the specified path.

Private Methods

Method Description
GetEnabledScenePaths ( ) : List

Returns a list of all the enabled scenes.

Method Details

Build() public static method

Builds the specified build target.
public static Build ( BuildTarget parsedBuildTarget, string buildPath, MobileTextureSubtarget parsedTextureSubtarget = null ) : void
parsedBuildTarget BuildTarget Build target to build.
buildPath string Output path for the build.
parsedTextureSubtarget MobileTextureSubtarget Texture compression subtarget for Android.
return void

BuildAndroid() public static method

Builds an APK at the specified path with the specified texture compression.
public static BuildAndroid ( string buildPath, MobileTextureSubtarget textureCompression = null ) : void
buildPath string Path for the output APK.
textureCompression MobileTextureSubtarget If not null, will override the texture compression subtarget.
return void

BuildIos() public static method

Builds an XCode project at the specified path.
public static BuildIos ( string buildPath ) : void
buildPath string Path for the XCode project.
return void