Property | Type | Description | |
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IDentity |
Method | Description | |
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ApplyForward ( float3 input ) : float3 |
Applying the transform takes the input, and multiplies it by the transformation matrix. This operation will return a new output that has the transform applied.
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ApplyForward ( int quantity, float3 input, float3 &output ) : void | ||
ApplyInverse ( float3 input ) : float3 | ||
ApplyInverse ( int quantity, float3 input, float3 &output ) : void | ||
GetRotate ( ) : float3x3 | ||
Inverse ( |
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InvertVector ( float3 vector ) : float3 | ||
MakeIdentity ( ) : void | ||
MakeUnitScale ( ) : void | ||
Product ( |
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SetRotate ( float3x3 rotate ) : void | ||
Transformation ( ) : System | ||
Transformation ( |
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Translate ( float dx, float dy ) : void | ||
Translate ( float2 offset ) : void | ||
Translate ( float3 offset ) : void |
Method | Description | |
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GetNorm ( ) : float |
public ApplyForward ( float3 input ) : float3 | ||
input | float3 | |
return | float3 |
public ApplyForward ( int quantity, float3 input, float3 &output ) : void | ||
quantity | int | |
input | float3 | |
output | float3 | |
return | void |
public ApplyInverse ( float3 input ) : float3 | ||
input | float3 | |
return | float3 |
public ApplyInverse ( int quantity, float3 input, float3 &output ) : void | ||
quantity | int | |
input | float3 | |
output | float3 | |
return | void |
public Inverse ( |
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inverse | ||
return | void |
public InvertVector ( float3 vector ) : float3 | ||
vector | float3 | |
return | float3 |
public Product ( |
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A | ||
B | ||
C | ||
return | void |
public Transformation ( |
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aTrans | ||
return | System |
public Translate ( float dx, float dy ) : void | ||
dx | float | |
dy | float | |
return | void |