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ApplyForward ( float3 input ) : float3 |
Applying the transform takes the input, and multiplies it by the transformation matrix. This operation will return a new output that has the transform applied. |
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ApplyForward ( int quantity, float3 input, float3 &output ) : void |
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ApplyInverse ( float3 input ) : float3 |
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ApplyInverse ( int quantity, float3 input, float3 &output ) : void |
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GetRotate ( ) : float3x3 |
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Inverse ( Transformation &inverse ) : void |
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InvertVector ( float3 vector ) : float3 |
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MakeIdentity ( ) : void |
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MakeUnitScale ( ) : void |
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Product ( Transformation A, Transformation B, Transformation &C ) : void |
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SetRotate ( float3x3 rotate ) : void |
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Transformation ( ) : System |
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Transformation ( Transformation aTrans ) : System |
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Translate ( float dx, float dy ) : void |
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Translate ( float2 offset ) : void |
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Translate ( float3 offset ) : void |
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