C# Class MultipleJoysticks.GamePad

Inheritance: System.Windows.Forms.UserControl
Exibir arquivo Open project: FIRST1939/2016ScoutingSystem

Public Properties

Property Type Description
ControllerCommands String[]
FinshedScoring bool
lblAutoTeamNo System.Windows.Forms.Label

Public Methods

Method Description
Clear ( ) : void
GamePad ( ) : System
GetResults ( string match ) : string
UseButtonMap ( string strButtonMap ) : bool

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
GetButtonDisplay ( string strButtonMap ) : string
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

UpdateScores ( ) : void
btnScouter1_Click ( object sender, EventArgs e ) : void
label9_Click ( object sender, EventArgs e ) : void
tm1939ProcessButton ( string strButtonMap ) : void
tm1939UpdateController ( ) : void

Method Details

Clear() public method

public Clear ( ) : void
return void

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

GamePad() public method

public GamePad ( ) : System
return System

GetResults() public method

public GetResults ( string match ) : string
match string
return string

UseButtonMap() public method

public UseButtonMap ( string strButtonMap ) : bool
strButtonMap string
return bool

Property Details

ControllerCommands public_oe property

public String[] ControllerCommands
return String[]

FinshedScoring public_oe property

public bool FinshedScoring
return bool

lblAutoTeamNo public_oe property

public System.Windows.Forms.Label lblAutoTeamNo
return System.Windows.Forms.Label