C# Class MinigameSelection.CameraControl

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
ReadyToLeave bool
currentWaypoint UnityEngine.GameObject
levelManager LevelManagerSelection
movingLeft bool
movingRight bool
sweepSpeed float
targetWaypoint UnityEngine.GameObject

Private Properties

Property Type Description

Public Methods

Method Description
BackToMain ( ) : void
FindShorterDirectionToWaypoint ( ) : void
SetNewTarget ( ) : void
Start ( ) : void
Update ( ) : void
ZoomOutCamera ( ) : void

Method Details

BackToMain() public method

public BackToMain ( ) : void
return void

FindShorterDirectionToWaypoint() public method

public FindShorterDirectionToWaypoint ( ) : void
return void

SetNewTarget() public method

public SetNewTarget ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

ZoomOutCamera() public method

public ZoomOutCamera ( ) : void
return void

Property Details

ReadyToLeave public_oe property

public bool ReadyToLeave
return bool

currentWaypoint public_oe property

public GameObject,UnityEngine currentWaypoint
return UnityEngine.GameObject

levelManager public_oe property

public LevelManagerSelection,MinigameSelection levelManager
return LevelManagerSelection

movingLeft public_oe property

public bool movingLeft
return bool

movingRight public_oe property

public bool movingRight
return bool

sweepSpeed public_oe property

public float sweepSpeed
return float

targetWaypoint public_oe property

public GameObject,UnityEngine targetWaypoint
return UnityEngine.GameObject