C# Class MageDefenderDeluxe.Screens.LevelState

This is a game component that implements IUpdateable.
Inheritance: GameState
Exibir arquivo Open project: petriw/MageDefenderDeluxe

Public Methods

Method Description
CheckIfGameOver ( ) : void
Draw ( GameTime gameTime ) : void
Initialize ( ) : void

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.

LevelState ( Microsoft.Xna.Framework.Game game ) : System
PrepareNextLevel ( ) : void
Update ( GameTime gameTime ) : void

Allows the game component to update itself.

Protected Methods

Method Description
LoadContent ( ) : void

Method Details

CheckIfGameOver() public method

public CheckIfGameOver ( ) : void
return void

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Initialize() public method

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
public Initialize ( ) : void
return void

LevelState() public method

public LevelState ( Microsoft.Xna.Framework.Game game ) : System
game Microsoft.Xna.Framework.Game
return System

LoadContent() protected method

protected LoadContent ( ) : void
return void

PrepareNextLevel() public method

public PrepareNextLevel ( ) : void
return void

Update() public method

Allows the game component to update itself.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
return void