C# Class ME3Explorer.Unreal.PSAFile

Exibir arquivo Open project: ME3Explorer/ME3Explorer Class Usage Examples

Public Properties

Property Type Description
data PSAData

Public Methods

Method Description
ExportPSA ( string path ) : void
ImportPSA ( string path ) : void
PSAFile ( ) : System
ReadAnimInfo ( FileStream fs, ChunkHeader h ) : void
ReadAnimKeys ( FileStream fs, ChunkHeader h ) : void
ReadBones ( FileStream fs, ChunkHeader h ) : void
ReadHeader ( FileStream fs ) : ChunkHeader
WriteAnimHead ( MemoryStream m ) : void
WriteBones ( MemoryStream m ) : void
WriteHeader ( MemoryStream m, string name, int size, int count ) : void
WriteInfos ( MemoryStream m ) : void
WriteKeys ( MemoryStream m ) : void

Method Details

ExportPSA() public method

public ExportPSA ( string path ) : void
path string
return void

ImportPSA() public method

public ImportPSA ( string path ) : void
path string
return void

PSAFile() public method

public PSAFile ( ) : System
return System

ReadAnimInfo() public method

public ReadAnimInfo ( FileStream fs, ChunkHeader h ) : void
fs System.IO.FileStream
h ChunkHeader
return void

ReadAnimKeys() public method

public ReadAnimKeys ( FileStream fs, ChunkHeader h ) : void
fs System.IO.FileStream
h ChunkHeader
return void

ReadBones() public method

public ReadBones ( FileStream fs, ChunkHeader h ) : void
fs System.IO.FileStream
h ChunkHeader
return void

ReadHeader() public method

public ReadHeader ( FileStream fs ) : ChunkHeader
fs System.IO.FileStream
return ChunkHeader

WriteAnimHead() public method

public WriteAnimHead ( MemoryStream m ) : void
m System.IO.MemoryStream
return void

WriteBones() public method

public WriteBones ( MemoryStream m ) : void
m System.IO.MemoryStream
return void

WriteHeader() public method

public WriteHeader ( MemoryStream m, string name, int size, int count ) : void
m System.IO.MemoryStream
name string
size int
count int
return void

WriteInfos() public method

public WriteInfos ( MemoryStream m ) : void
m System.IO.MemoryStream
return void

WriteKeys() public method

public WriteKeys ( MemoryStream m ) : void
m System.IO.MemoryStream
return void

Property Details

data public_oe property

public PSAData data
return PSAData