C# Class ME3Explorer.Unreal.Classes.AnimTree

Exibir arquivo Open project: ME3Explorer/ME3Explorer

Public Properties

Property Type Description
AnimGroups List
Children List
ComposePrePassBoneNames List
MyIndex int
NodeTotalWeight float
Props List
SkelControlLists List
data byte[]
pcc ME3Package

Public Methods

Method Description
AnimGroupsToTree ( ) : TreeNode
AnimTree ( ME3Package Pcc, int Index ) : System
ChildrenToTree ( ) : TreeNode
GetArrayContent ( byte raw ) : byte[]
GetArrayCount ( byte raw ) : int
PrePassBoneNamesToTree ( ) : TreeNode
ReadAnimGroups ( byte raw ) : void
ReadChildren ( byte raw ) : void
ReadPrePassBoneNames ( byte raw ) : void
ReadSkelControlLists ( byte raw ) : void
SkelControlListsToTree ( ) : TreeNode
ToTree ( ) : TreeNode

Method Details

AnimGroupsToTree() public method

public AnimGroupsToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

AnimTree() public method

public AnimTree ( ME3Package Pcc, int Index ) : System
Pcc ME3Package
Index int
return System

ChildrenToTree() public method

public ChildrenToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

GetArrayContent() public method

public GetArrayContent ( byte raw ) : byte[]
raw byte
return byte[]

GetArrayCount() public method

public GetArrayCount ( byte raw ) : int
raw byte
return int

PrePassBoneNamesToTree() public method

public PrePassBoneNamesToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

ReadAnimGroups() public method

public ReadAnimGroups ( byte raw ) : void
raw byte
return void

ReadChildren() public method

public ReadChildren ( byte raw ) : void
raw byte
return void

ReadPrePassBoneNames() public method

public ReadPrePassBoneNames ( byte raw ) : void
raw byte
return void

ReadSkelControlLists() public method

public ReadSkelControlLists ( byte raw ) : void
raw byte
return void

SkelControlListsToTree() public method

public SkelControlListsToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

ToTree() public method

public ToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

Property Details

AnimGroups public_oe property

public List AnimGroups
return List

Children public_oe property

public List Children
return List

ComposePrePassBoneNames public_oe property

public List ComposePrePassBoneNames
return List

MyIndex public_oe property

public int MyIndex
return int

NodeTotalWeight public_oe property

public float NodeTotalWeight
return float

Props public_oe property

public List Props
return List

SkelControlLists public_oe property

public List SkelControlLists
return List

data public_oe property

public byte[] data
return byte[]

pcc public_oe property

public ME3Package pcc
return ME3Package