C# Class ME3Explorer.Unreal.Classes.AnimTree

Show file Open project: ME3Explorer/ME3Explorer

Public Properties

Property Type Description
AnimGroups List
Children List
ComposePrePassBoneNames List
MyIndex int
NodeTotalWeight float
Props List
SkelControlLists List
data byte[]
pcc ME3Package

Public Methods

Method Description
AnimGroupsToTree ( ) : TreeNode
AnimTree ( ME3Package Pcc, int Index ) : System
ChildrenToTree ( ) : TreeNode
GetArrayContent ( byte raw ) : byte[]
GetArrayCount ( byte raw ) : int
PrePassBoneNamesToTree ( ) : TreeNode
ReadAnimGroups ( byte raw ) : void
ReadChildren ( byte raw ) : void
ReadPrePassBoneNames ( byte raw ) : void
ReadSkelControlLists ( byte raw ) : void
SkelControlListsToTree ( ) : TreeNode
ToTree ( ) : TreeNode

Method Details

AnimGroupsToTree() public method

public AnimGroupsToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

AnimTree() public method

public AnimTree ( ME3Package Pcc, int Index ) : System
Pcc ME3Package
Index int
return System

ChildrenToTree() public method

public ChildrenToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

GetArrayContent() public method

public GetArrayContent ( byte raw ) : byte[]
raw byte
return byte[]

GetArrayCount() public method

public GetArrayCount ( byte raw ) : int
raw byte
return int

PrePassBoneNamesToTree() public method

public PrePassBoneNamesToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

ReadAnimGroups() public method

public ReadAnimGroups ( byte raw ) : void
raw byte
return void

ReadChildren() public method

public ReadChildren ( byte raw ) : void
raw byte
return void

ReadPrePassBoneNames() public method

public ReadPrePassBoneNames ( byte raw ) : void
raw byte
return void

ReadSkelControlLists() public method

public ReadSkelControlLists ( byte raw ) : void
raw byte
return void

SkelControlListsToTree() public method

public SkelControlListsToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

ToTree() public method

public ToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode

Property Details

AnimGroups public property

public List AnimGroups
return List

Children public property

public List Children
return List

ComposePrePassBoneNames public property

public List ComposePrePassBoneNames
return List

MyIndex public property

public int MyIndex
return int

NodeTotalWeight public property

public float NodeTotalWeight
return float

Props public property

public List Props
return List

SkelControlLists public property

public List SkelControlLists
return List

data public property

public byte[] data
return byte[]

pcc public property

public ME3Package pcc
return ME3Package