Method | Description | |
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GetRoom ( int x, int y, int floor ) : |
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GetRoomPosition ( |
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GetRoomPosition ( |
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SetRoom ( int x, int y, int floor, int room ) : void |
Method | Description | |
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Dungeon ( Project p, int i ) : System | ||
GetDataIndex ( int i ) : int | ||
SetDataIndex ( int i, int val ) : void |
public GetRoom ( int x, int y, int floor ) : |
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x | int | |
y | int | |
floor | int | |
return |
public GetRoomPosition ( |
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room | ||
x | int | |
y | int | |
return | void |
public GetRoomPosition ( |
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room | ||
x | int | |
y | int | |
floor | int | |
return | void |
public SetRoom ( int x, int y, int floor, int room ) : void | ||
x | int | |
y | int | |
floor | int | |
room | int | |
return | void |