C# Class Leap.Utils

Exibir arquivo Open project: leapmotion/ImageGrid

Public Methods

Method Description
IgnoreCollisions ( GameObject first, GameObject second, bool ignore = true ) : void

Method Details

IgnoreCollisions() public static method

public static IgnoreCollisions ( GameObject first, GameObject second, bool ignore = true ) : void
first UnityEngine.GameObject
second UnityEngine.GameObject
ignore bool
return void