C# Class LKCamelot.io.IOClient

Exibir arquivo Open project: vans163/LKEmu Class Usage Examples

Public Properties

Property Type Description
CStatus bool
GMS HashSet
LastAttack long
castHandler LKCamelot.model.CastHandler
combatHandler LKCamelot.model.CombatHandler2
connection Connection
handler LKCamelot.model.PlayerHandler
keepalive long
mm_stream LKCamelot.net.PacketWriter
nsa LKCamelot.model.Modules.NSA
player LKCamelot.model.Player

Public Methods

Method Description
AdjecentTile ( byte swingloc ) : Point2D
AttackRange ( short x, short y, short x2, short y2 ) : short
GMCreateItem ( string str2 ) : void
GMInvis ( string str2 ) : void
GMItemArray ( string str2 ) : void
GMKick ( string str2 ) : void
GMLearn ( string str2 ) : void
GMTapPlayer ( string str2 ) : void
GMTele ( string str2 ) : void
HandleChat ( string str2, string str ) : void
HandleGMChat ( string str2 ) : void
HandleGo ( string goloc ) : void
HandleIncoming ( Byte data ) : void
IOClient ( Connection s ) : System
LoadPlayer ( ) : void
Parse ( ConnectionDataEventArgs e ) : void
Process ( ) : void
SendPacket ( Byte packet ) : void
TryLogin ( byte data ) : string
UpdateChat ( string text, byte c1 = 0xff, byte c2 = 0xff, byte cb = 1 ) : void
WriteBug ( string bug ) : void
parseFace ( ) : void

Method Details

AdjecentTile() public method

public AdjecentTile ( byte swingloc ) : Point2D
swingloc byte
return LKCamelot.model.Point2D

AttackRange() public method

public AttackRange ( short x, short y, short x2, short y2 ) : short
x short
y short
x2 short
y2 short
return short

GMCreateItem() public method

public GMCreateItem ( string str2 ) : void
str2 string
return void

GMInvis() public method

public GMInvis ( string str2 ) : void
str2 string
return void

GMItemArray() public method

public GMItemArray ( string str2 ) : void
str2 string
return void

GMKick() public method

public GMKick ( string str2 ) : void
str2 string
return void

GMLearn() public method

public GMLearn ( string str2 ) : void
str2 string
return void

GMTapPlayer() public method

public GMTapPlayer ( string str2 ) : void
str2 string
return void

GMTele() public method

public GMTele ( string str2 ) : void
str2 string
return void

HandleChat() public method

public HandleChat ( string str2, string str ) : void
str2 string
str string
return void

HandleGMChat() public method

public HandleGMChat ( string str2 ) : void
str2 string
return void

HandleGo() public method

public HandleGo ( string goloc ) : void
goloc string
return void

HandleIncoming() public method

public HandleIncoming ( Byte data ) : void
data Byte
return void

IOClient() public method

public IOClient ( Connection s ) : System
s Connection
return System

LoadPlayer() public method

public LoadPlayer ( ) : void
return void

Parse() public method

public Parse ( ConnectionDataEventArgs e ) : void
e ConnectionDataEventArgs
return void

Process() public method

public Process ( ) : void
return void

SendPacket() public method

public SendPacket ( Byte packet ) : void
packet Byte
return void

TryLogin() public method

public TryLogin ( byte data ) : string
data byte
return string

UpdateChat() public method

public UpdateChat ( string text, byte c1 = 0xff, byte c2 = 0xff, byte cb = 1 ) : void
text string
c1 byte
c2 byte
cb byte
return void

WriteBug() public static method

public static WriteBug ( string bug ) : void
bug string
return void

parseFace() public method

public parseFace ( ) : void
return void

Property Details

CStatus public_oe property

public bool CStatus
return bool

GMS public_oe property

public HashSet GMS
return HashSet

LastAttack public_oe property

public long LastAttack
return long

castHandler public_oe property

public CastHandler,LKCamelot.model castHandler
return LKCamelot.model.CastHandler

combatHandler public_oe property

public CombatHandler2,LKCamelot.model combatHandler
return LKCamelot.model.CombatHandler2

connection public_oe property

public Connection connection
return Connection

handler public_oe property

public PlayerHandler,LKCamelot.model handler
return LKCamelot.model.PlayerHandler

keepalive public_oe property

public long keepalive
return long

mm_stream public_oe property

public PacketWriter,LKCamelot.net mm_stream
return LKCamelot.net.PacketWriter

nsa public_oe property

public LKCamelot.model.Modules.NSA nsa
return LKCamelot.model.Modules.NSA

player public_oe property

public Player,LKCamelot.model player
return LKCamelot.model.Player