C# Class LKCamelot.io.IOClient

Show file Open project: vans163/LKEmu Class Usage Examples

Public Properties

Property Type Description
CStatus bool
GMS HashSet
LastAttack long
castHandler LKCamelot.model.CastHandler
combatHandler LKCamelot.model.CombatHandler2
connection Connection
handler LKCamelot.model.PlayerHandler
keepalive long
mm_stream LKCamelot.net.PacketWriter
nsa LKCamelot.model.Modules.NSA
player LKCamelot.model.Player

Public Methods

Method Description
AdjecentTile ( byte swingloc ) : Point2D
AttackRange ( short x, short y, short x2, short y2 ) : short
GMCreateItem ( string str2 ) : void
GMInvis ( string str2 ) : void
GMItemArray ( string str2 ) : void
GMKick ( string str2 ) : void
GMLearn ( string str2 ) : void
GMTapPlayer ( string str2 ) : void
GMTele ( string str2 ) : void
HandleChat ( string str2, string str ) : void
HandleGMChat ( string str2 ) : void
HandleGo ( string goloc ) : void
HandleIncoming ( Byte data ) : void
IOClient ( Connection s ) : System
LoadPlayer ( ) : void
Parse ( ConnectionDataEventArgs e ) : void
Process ( ) : void
SendPacket ( Byte packet ) : void
TryLogin ( byte data ) : string
UpdateChat ( string text, byte c1 = 0xff, byte c2 = 0xff, byte cb = 1 ) : void
WriteBug ( string bug ) : void
parseFace ( ) : void

Method Details

AdjecentTile() public method

public AdjecentTile ( byte swingloc ) : Point2D
swingloc byte
return LKCamelot.model.Point2D

AttackRange() public method

public AttackRange ( short x, short y, short x2, short y2 ) : short
x short
y short
x2 short
y2 short
return short

GMCreateItem() public method

public GMCreateItem ( string str2 ) : void
str2 string
return void

GMInvis() public method

public GMInvis ( string str2 ) : void
str2 string
return void

GMItemArray() public method

public GMItemArray ( string str2 ) : void
str2 string
return void

GMKick() public method

public GMKick ( string str2 ) : void
str2 string
return void

GMLearn() public method

public GMLearn ( string str2 ) : void
str2 string
return void

GMTapPlayer() public method

public GMTapPlayer ( string str2 ) : void
str2 string
return void

GMTele() public method

public GMTele ( string str2 ) : void
str2 string
return void

HandleChat() public method

public HandleChat ( string str2, string str ) : void
str2 string
str string
return void

HandleGMChat() public method

public HandleGMChat ( string str2 ) : void
str2 string
return void

HandleGo() public method

public HandleGo ( string goloc ) : void
goloc string
return void

HandleIncoming() public method

public HandleIncoming ( Byte data ) : void
data Byte
return void

IOClient() public method

public IOClient ( Connection s ) : System
s Connection
return System

LoadPlayer() public method

public LoadPlayer ( ) : void
return void

Parse() public method

public Parse ( ConnectionDataEventArgs e ) : void
e ConnectionDataEventArgs
return void

Process() public method

public Process ( ) : void
return void

SendPacket() public method

public SendPacket ( Byte packet ) : void
packet Byte
return void

TryLogin() public method

public TryLogin ( byte data ) : string
data byte
return string

UpdateChat() public method

public UpdateChat ( string text, byte c1 = 0xff, byte c2 = 0xff, byte cb = 1 ) : void
text string
c1 byte
c2 byte
cb byte
return void

WriteBug() public static method

public static WriteBug ( string bug ) : void
bug string
return void

parseFace() public method

public parseFace ( ) : void
return void

Property Details

CStatus public property

public bool CStatus
return bool

GMS public property

public HashSet GMS
return HashSet

LastAttack public property

public long LastAttack
return long

castHandler public property

public CastHandler,LKCamelot.model castHandler
return LKCamelot.model.CastHandler

combatHandler public property

public CombatHandler2,LKCamelot.model combatHandler
return LKCamelot.model.CombatHandler2

connection public property

public Connection connection
return Connection

handler public property

public PlayerHandler,LKCamelot.model handler
return LKCamelot.model.PlayerHandler

keepalive public property

public long keepalive
return long

mm_stream public property

public PacketWriter,LKCamelot.net mm_stream
return LKCamelot.net.PacketWriter

nsa public property

public LKCamelot.model.Modules.NSA nsa
return LKCamelot.model.Modules.NSA

player public property

public Player,LKCamelot.model player
return LKCamelot.model.Player