C# Class JitterDemo.Scenes.Scene

Exibir arquivo Open project: tpb3d/TPB3D Class Usage Examples

Protected Properties

Property Type Description
car CarObject
ground RigidBody

Public Methods

Method Description
AddCar ( Jitter2D.LinearMath.JVector position ) : void
AddGround ( ) : void
Build ( ) : void
Destroy ( ) : void
Draw ( ) : void
RemoveCar ( ) : void
RemoveGround ( ) : void
Restore ( ) : void
Scene ( JitterDemo demo ) : System

Method Details

AddCar() public method

public AddCar ( Jitter2D.LinearMath.JVector position ) : void
position Jitter2D.LinearMath.JVector
return void

AddGround() public method

public AddGround ( ) : void
return void

Build() public abstract method

public abstract Build ( ) : void
return void

Destroy() public abstract method

public abstract Destroy ( ) : void
return void

Draw() public method

public Draw ( ) : void
return void

RemoveCar() public method

public RemoveCar ( ) : void
return void

RemoveGround() public method

public RemoveGround ( ) : void
return void

Restore() public method

public Restore ( ) : void
return void

Scene() public method

public Scene ( JitterDemo demo ) : System
demo JitterDemo
return System

Property Details

car protected_oe property

protected CarObject car
return CarObject

ground protected_oe property

protected RigidBody ground
return RigidBody