Property | Type | Description | |
---|---|---|---|
Sync | void | ||
Unsync | void |
Method | Description | |
---|---|---|
OnPropertyChanged ( object sender, string propertyName, PropertyChangedEventHandler propertyChanged ) : void |
This method is commonly used by other classes, providing one implementation here to eliminate duplicate code.
|
Method | Description | |
---|---|---|
DoSync ( bool firstSync, IronCow.Rest.RawRtmElement element ) : void | ||
OnOwnerChanged ( ) : void | ||
OnSynced ( |
||
OnSyncingChanged ( ) : void | ||
RtmElement ( ) : System |
Method | Description | |
---|---|---|
Sync ( IronCow.Rest.RawRtmElement element ) : void | ||
Unsync ( ) : void |
protected DoSync ( bool firstSync, IronCow.Rest.RawRtmElement element ) : void | ||
firstSync | bool | |
element | IronCow.Rest.RawRtmElement | |
return | void |
public static OnPropertyChanged ( object sender, string propertyName, PropertyChangedEventHandler propertyChanged ) : void | ||
sender | object | |
propertyName | string | |
propertyChanged | PropertyChangedEventHandler | By storing the event handler in this variable, we eliminate a race condition /// where the original event handler becomes null and we later try to dereference it. |
return | void |
protected OnSynced ( |
||
e | ||
return | void |