프로퍼티 | 타입 | 설명 | |
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Sync | void | ||
Unsync | void |
메소드 | 설명 | |
---|---|---|
OnPropertyChanged ( object sender, string propertyName, PropertyChangedEventHandler propertyChanged ) : void |
This method is commonly used by other classes, providing one implementation here to eliminate duplicate code.
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메소드 | 설명 | |
---|---|---|
DoSync ( bool firstSync, IronCow.Rest.RawRtmElement element ) : void | ||
OnOwnerChanged ( ) : void | ||
OnSynced ( |
||
OnSyncingChanged ( ) : void | ||
RtmElement ( ) : System |
메소드 | 설명 | |
---|---|---|
Sync ( IronCow.Rest.RawRtmElement element ) : void | ||
Unsync ( ) : void |
protected DoSync ( bool firstSync, IronCow.Rest.RawRtmElement element ) : void | ||
firstSync | bool | |
element | IronCow.Rest.RawRtmElement | |
리턴 | void |
public static OnPropertyChanged ( object sender, string propertyName, PropertyChangedEventHandler propertyChanged ) : void | ||
sender | object | |
propertyName | string | |
propertyChanged | PropertyChangedEventHandler | By storing the event handler in this variable, we eliminate a race condition /// where the original event handler becomes null and we later try to dereference it. |
리턴 | void |