C# Class HappyFunTimesExample.ExampleCharacterSelectGameSettings

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: greggman/hft-unity-gamepad Class Usage Examples

Public Properties

Property Type Description
areaHeight int
areaWidth int

Public Methods

Method Description
Awake ( ) : void
Cleanup ( ) : void
OnApplicationExit ( ) : void
OnDestroy ( ) : void
settings ( ) : ExampleCharacterSelectGameSettings

Method Details

Awake() public method

public Awake ( ) : void
return void

Cleanup() public method

public Cleanup ( ) : void
return void

OnApplicationExit() public method

public OnApplicationExit ( ) : void
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

settings() public static method

public static settings ( ) : ExampleCharacterSelectGameSettings
return ExampleCharacterSelectGameSettings

Property Details

areaHeight public_oe property

public int areaHeight
return int

areaWidth public_oe property

public int areaWidth
return int