C# Class GameCreatorGroupProject.MainWindow

Exibir arquivo Open project: HeroOfTheWinds/CS-350-410-431-Group-Project

Public Properties

Property Type Description
CurrentView RectangleF
project Project

Public Methods

Method Description
MainWindow ( ) : System
connect ( ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

MainWindow_FormClosing ( object sender, FormClosingEventArgs e ) : void
MainWindow_KeyDown ( object sender, KeyEventArgs e ) : void
MainWindow_Load ( object sender, EventArgs e ) : void
addToList_Click ( object sender, EventArgs e ) : void
addUserDebugToolStripMenuItem_Click ( object sender, EventArgs e ) : void
addUserReleaseToolStripMenuItem_Click ( object sender, EventArgs e ) : void
addUserToolStripMenuItem_Click ( object sender, EventArgs e ) : void
btnAddResource_Click ( object sender, EventArgs e ) : void
btnChooseColor_Click ( object sender, EventArgs e ) : void
btnCollision_Click ( object sender, EventArgs e ) : void
btnInput_Click ( object sender, EventArgs e ) : void
btnOnCreate_Click_1 ( object sender, EventArgs e ) : void
btnOnDestruct_Click ( object sender, EventArgs e ) : void
btnOnStep_Click ( object sender, EventArgs e ) : void
btnRemoveObject_Click ( object sender, EventArgs e ) : void
btnRemoveResource_Click ( object sender, EventArgs e ) : void
btnSaveObj_Click ( object sender, EventArgs e ) : void
btnSetObjName_Click ( object sender, EventArgs e ) : void
btnTimer_Click ( object sender, EventArgs e ) : void
button1_Click ( object sender, EventArgs e ) : void
cmbSprite_SelectedValueChanged ( object sender, EventArgs e ) : void
cmbSprite_TextChanged ( object sender, EventArgs e ) : void
cmbxBGImage_SelectedIndexChanged ( object sender, EventArgs e ) : void
connectMain ( ) : void
glRoomView_DragDrop ( object sender, DragEventArgs e ) : void
glRoomView_DragEnter ( object sender, DragEventArgs e ) : void
glRoomView_Load ( object sender, EventArgs e ) : void
glRoomView_MouseDown ( object sender, MouseEventArgs e ) : void
glRoomView_MouseMove ( object sender, MouseEventArgs e ) : void
glRoomView_MouseUp ( object sender, MouseEventArgs e ) : void
glRoomView_Paint ( object sender, PaintEventArgs e ) : void
itemConnect_Click ( object sender, EventArgs e ) : void
itemExit_Click ( object sender, EventArgs e ) : void
itemNew_Click ( object sender, EventArgs e ) : void
itemOpen_Click ( object sender, EventArgs e ) : void
itemSave_Click ( object sender, EventArgs e ) : void
itemStartServer_Click ( object sender, EventArgs e ) : void
listBox1_MouseClick ( object sender, MouseEventArgs e ) : void
listObjChoices_MouseDown ( object sender, MouseEventArgs e ) : void
listObjects_SelectedIndexChanged ( object sender, EventArgs e ) : void
listObjects_SelectedValueChanged ( object sender, EventArgs e ) : void
listResources_SelectedIndexChanged ( object sender, EventArgs e ) : void
loadSprite ( string obj, string sprPath ) : Sprite
panel1_Scroll ( object sender, ScrollEventArgs e ) : void
peopleOnline_Click ( object sender, EventArgs e ) : void
radioBox_CheckedChanged ( object sender, EventArgs e ) : void
radioBox_Click ( object sender, EventArgs e ) : void
radioSprite_Click ( object sender, EventArgs e ) : void
radioSprite_MouseDown_1 ( object sender, MouseEventArgs e ) : void
refresh_Click ( object sender, EventArgs e ) : void
sendMessageToolStripMenuItem_Click ( object sender, EventArgs e ) : void
spawnReq ( ) : void
startChatGUI ( object c ) : void
startercode ( ) : void
textBox1_TextChanged ( object sender, EventArgs e ) : void
toolCompile_Click ( object sender, EventArgs e ) : void
txtObjectCode_TextChanged ( object sender, EventArgs e ) : void
txtSizeX_TextChanged ( object sender, EventArgs e ) : void
txtSizeY_TextChanged ( object sender, EventArgs e ) : void
updateRenderList ( ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

MainWindow() public method

public MainWindow ( ) : System
return System

connect() public method

public connect ( ) : void
return void

Property Details

CurrentView public_oe property

public RectangleF CurrentView
return RectangleF

project public_oe static_oe property

public static Project project
return Project