C# 클래스 GameCreatorGroupProject.MainWindow

파일 보기 프로젝트 열기: HeroOfTheWinds/CS-350-410-431-Group-Project

공개 프로퍼티들

프로퍼티 타입 설명
CurrentView RectangleF
project Project

공개 메소드들

메소드 설명
MainWindow ( ) : System
connect ( ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

MainWindow_FormClosing ( object sender, FormClosingEventArgs e ) : void
MainWindow_KeyDown ( object sender, KeyEventArgs e ) : void
MainWindow_Load ( object sender, EventArgs e ) : void
addToList_Click ( object sender, EventArgs e ) : void
addUserDebugToolStripMenuItem_Click ( object sender, EventArgs e ) : void
addUserReleaseToolStripMenuItem_Click ( object sender, EventArgs e ) : void
addUserToolStripMenuItem_Click ( object sender, EventArgs e ) : void
btnAddResource_Click ( object sender, EventArgs e ) : void
btnChooseColor_Click ( object sender, EventArgs e ) : void
btnCollision_Click ( object sender, EventArgs e ) : void
btnInput_Click ( object sender, EventArgs e ) : void
btnOnCreate_Click_1 ( object sender, EventArgs e ) : void
btnOnDestruct_Click ( object sender, EventArgs e ) : void
btnOnStep_Click ( object sender, EventArgs e ) : void
btnRemoveObject_Click ( object sender, EventArgs e ) : void
btnRemoveResource_Click ( object sender, EventArgs e ) : void
btnSaveObj_Click ( object sender, EventArgs e ) : void
btnSetObjName_Click ( object sender, EventArgs e ) : void
btnTimer_Click ( object sender, EventArgs e ) : void
button1_Click ( object sender, EventArgs e ) : void
cmbSprite_SelectedValueChanged ( object sender, EventArgs e ) : void
cmbSprite_TextChanged ( object sender, EventArgs e ) : void
cmbxBGImage_SelectedIndexChanged ( object sender, EventArgs e ) : void
connectMain ( ) : void
glRoomView_DragDrop ( object sender, DragEventArgs e ) : void
glRoomView_DragEnter ( object sender, DragEventArgs e ) : void
glRoomView_Load ( object sender, EventArgs e ) : void
glRoomView_MouseDown ( object sender, MouseEventArgs e ) : void
glRoomView_MouseMove ( object sender, MouseEventArgs e ) : void
glRoomView_MouseUp ( object sender, MouseEventArgs e ) : void
glRoomView_Paint ( object sender, PaintEventArgs e ) : void
itemConnect_Click ( object sender, EventArgs e ) : void
itemExit_Click ( object sender, EventArgs e ) : void
itemNew_Click ( object sender, EventArgs e ) : void
itemOpen_Click ( object sender, EventArgs e ) : void
itemSave_Click ( object sender, EventArgs e ) : void
itemStartServer_Click ( object sender, EventArgs e ) : void
listBox1_MouseClick ( object sender, MouseEventArgs e ) : void
listObjChoices_MouseDown ( object sender, MouseEventArgs e ) : void
listObjects_SelectedIndexChanged ( object sender, EventArgs e ) : void
listObjects_SelectedValueChanged ( object sender, EventArgs e ) : void
listResources_SelectedIndexChanged ( object sender, EventArgs e ) : void
loadSprite ( string obj, string sprPath ) : Sprite
panel1_Scroll ( object sender, ScrollEventArgs e ) : void
peopleOnline_Click ( object sender, EventArgs e ) : void
radioBox_CheckedChanged ( object sender, EventArgs e ) : void
radioBox_Click ( object sender, EventArgs e ) : void
radioSprite_Click ( object sender, EventArgs e ) : void
radioSprite_MouseDown_1 ( object sender, MouseEventArgs e ) : void
refresh_Click ( object sender, EventArgs e ) : void
sendMessageToolStripMenuItem_Click ( object sender, EventArgs e ) : void
spawnReq ( ) : void
startChatGUI ( object c ) : void
startercode ( ) : void
textBox1_TextChanged ( object sender, EventArgs e ) : void
toolCompile_Click ( object sender, EventArgs e ) : void
txtObjectCode_TextChanged ( object sender, EventArgs e ) : void
txtSizeX_TextChanged ( object sender, EventArgs e ) : void
txtSizeY_TextChanged ( object sender, EventArgs e ) : void
updateRenderList ( ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

MainWindow() 공개 메소드

public MainWindow ( ) : System
리턴 System

connect() 공개 메소드

public connect ( ) : void
리턴 void

프로퍼티 상세

CurrentView 공개적으로 프로퍼티

public RectangleF CurrentView
리턴 RectangleF

project 공개적으로 정적으로 프로퍼티

public static Project project
리턴 Project