C# Class GameCommon.ShaderBaseMaterial.MapItem

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Private Properties

Property Type Description
MapItem System
OnClone void

Public Methods

Method Description
IsDataExists ( ) : bool
Load ( TextBlock block ) : void
Save ( TextBlock block ) : void
ToString ( ) : string

Private Methods

Method Description
MapItem ( ShaderBaseMaterial owner ) : System
OnClone ( MapItem source ) : void

Method Details

IsDataExists() public method

public IsDataExists ( ) : bool
return bool

Load() public method

public Load ( TextBlock block ) : void
block TextBlock
return void

Save() public method

public Save ( TextBlock block ) : void
block TextBlock
return void

ToString() public method

public ToString ( ) : string
return string