C# Class GAudio.Examples.ExamplesBase

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: gregzo/G-Audio

Public Properties

Property Type Description
sampleBank GATResamplingSampleBank

Protected Methods

Method Description
AreaOneExtraGUI ( ) : void
AreaTwoExtraGUI ( ) : void
ButtonClicked ( int buttonIndex ) : void
GetButtonLabels ( ) : string[]
SetSlidersRange ( float &min, float &max, float &init ) : void
SliderValueDidChange ( int valueIndex, float newValue ) : void

Private Methods

Method Description
OnGUI ( ) : void
Start ( ) : void
UpdateSliderValue ( int valueIndex, float newValue ) : void

Method Details

AreaOneExtraGUI() protected method

protected AreaOneExtraGUI ( ) : void
return void

AreaTwoExtraGUI() protected method

protected AreaTwoExtraGUI ( ) : void
return void

ButtonClicked() protected abstract method

protected abstract ButtonClicked ( int buttonIndex ) : void
buttonIndex int
return void

GetButtonLabels() protected abstract method

protected abstract GetButtonLabels ( ) : string[]
return string[]

SetSlidersRange() protected abstract method

protected abstract SetSlidersRange ( float &min, float &max, float &init ) : void
min float
max float
init float
return void

SliderValueDidChange() protected method

protected SliderValueDidChange ( int valueIndex, float newValue ) : void
valueIndex int
newValue float
return void

Property Details

sampleBank public_oe property

public GATResamplingSampleBank sampleBank
return GATResamplingSampleBank