C# Class FlatRedBall.Graphics.Renderers.ImageDataRenderer

Exibir arquivo Open project: vchelaru/FlatRedBall

Public Methods

Method Description
RenderSprite ( Microsoft.Xna.Framework.Graphics.Sprite sprite, int leftPixel, int topPixel, int pixelWidth, int pixelHeight, ImageData imageData ) : void
RenderSpriteGrid ( SpriteGrid spriteGrid ) : ImageData
RenderSpriteGrid ( SpriteGrid spriteGrid, ImageData imageData ) : void
RenderText ( string text, BitmapFont bitmapFont, ImageData imageData ) : void
RenderText ( string text, BitmapFont bitmapFont, ImageData imageData, int x, int y ) : void

Private Methods

Method Description
RenderLetter ( char letter, BitmapFont bitmapFont, ImageData imageData, int x, int y ) : void

Method Details

RenderSprite() public static method

public static RenderSprite ( Microsoft.Xna.Framework.Graphics.Sprite sprite, int leftPixel, int topPixel, int pixelWidth, int pixelHeight, ImageData imageData ) : void
sprite Microsoft.Xna.Framework.Graphics.Sprite
leftPixel int
topPixel int
pixelWidth int
pixelHeight int
imageData FlatRedBall.Graphics.Texture.ImageData
return void

RenderSpriteGrid() public static method

public static RenderSpriteGrid ( SpriteGrid spriteGrid ) : ImageData
spriteGrid SpriteGrid
return FlatRedBall.Graphics.Texture.ImageData

RenderSpriteGrid() public static method

public static RenderSpriteGrid ( SpriteGrid spriteGrid, ImageData imageData ) : void
spriteGrid SpriteGrid
imageData FlatRedBall.Graphics.Texture.ImageData
return void

RenderText() public static method

public static RenderText ( string text, BitmapFont bitmapFont, ImageData imageData ) : void
text string
bitmapFont BitmapFont
imageData FlatRedBall.Graphics.Texture.ImageData
return void

RenderText() public static method

public static RenderText ( string text, BitmapFont bitmapFont, ImageData imageData, int x, int y ) : void
text string
bitmapFont BitmapFont
imageData FlatRedBall.Graphics.Texture.ImageData
x int
y int
return void