C# Class FBClient.Core.Players.BaseHumanPlayer

Inheritance: Player
Exibir arquivo Open project: Noxalus/Final-Bomber

Public Properties

Property Type Description
ControlSettingsId int

Protected Properties

Property Type Description
KeysSaved Keys[]

Public Methods

Method Description
ApplyBadItem ( BadEffect effect ) : void

Protected Methods

Method Description
BaseHumanPlayer ( int id, int controlSettingsId ) : System
BaseHumanPlayer ( int id, int controlSettingsId, PlayerStats stats ) : System
Move ( GameTime gameTime, Map map, int hazardMap ) : void
RemoveBadItem ( ) : void

Private Methods

Method Description
Initialize ( int controlSettingsId ) : void

Method Details

ApplyBadItem() public method

public ApplyBadItem ( BadEffect effect ) : void
effect BadEffect
return void

BaseHumanPlayer() protected method

protected BaseHumanPlayer ( int id, int controlSettingsId ) : System
id int
controlSettingsId int
return System

BaseHumanPlayer() protected method

protected BaseHumanPlayer ( int id, int controlSettingsId, PlayerStats stats ) : System
id int
controlSettingsId int
stats FBLibrary.Core.PlayerStats
return System

Move() protected method

protected Move ( GameTime gameTime, Map map, int hazardMap ) : void
gameTime GameTime
map Map
hazardMap int
return void

RemoveBadItem() protected method

protected RemoveBadItem ( ) : void
return void

Property Details

ControlSettingsId public_oe property

public int ControlSettingsId
return int

KeysSaved protected_oe property

protected Keys[] KeysSaved
return Keys[]