C# Class EditorObjects.CameraMethods

Exibir arquivo Open project: vchelaru/FlatRedBall

Public Properties

Property Type Description
CenterTarget Microsoft.DirectX.Vector3
mUpAxis Microsoft.Xna.Framework.Input.Axis

Public Methods

Method Description
CameraControlFps ( Camera camera ) : void
FocusOn ( Sprite sprite ) : void
KeyboardCameraControl ( Camera camera ) : void
MouseCameraControl ( Camera camera ) : void
MouseCameraControl3D ( Camera camera ) : void

Private Methods

Method Description
CameraMethods ( ) : System
SetFocusValues ( float distanceAway, Microsoft.DirectX.Vector3 targetPosition ) : void
ZoomBy ( Camera camera, float zoomValue ) : void

Method Details

CameraControlFps() public static method

public static CameraControlFps ( Camera camera ) : void
camera FlatRedBall.Camera
return void

FocusOn() public static method

public static FocusOn ( Sprite sprite ) : void
sprite FlatRedBall.Sprite
return void

KeyboardCameraControl() public static method

public static KeyboardCameraControl ( Camera camera ) : void
camera FlatRedBall.Camera
return void

MouseCameraControl() public static method

public static MouseCameraControl ( Camera camera ) : void
camera FlatRedBall.Camera
return void

MouseCameraControl3D() public static method

public static MouseCameraControl3D ( Camera camera ) : void
camera FlatRedBall.Camera
return void

Property Details

CenterTarget public_oe static_oe property

public static Microsoft.DirectX.Vector3 CenterTarget
return Microsoft.DirectX.Vector3

mUpAxis public_oe static_oe property

public static Axis,Microsoft.Xna.Framework.Input mUpAxis
return Microsoft.Xna.Framework.Input.Axis