C# Class EasyFarm.States.EndState

Handles the end of battle situation. Fires off the end list, sets FightStart to true so other lists can fire and replaces targets that are dead, null, empty or invalid.
Inheritance: EasyFarm.States.CombatBaseState
Exibir arquivo Open project: EasyFarm/EasyFarm

Public Methods

Method Description
Check ( ) : bool
EndState ( IMemoryAPI fface ) : System.Linq
Enter ( ) : void

Force player when changing targets.

Run ( ) : void

Method Details

Check() public method

public Check ( ) : bool
return bool

EndState() public method

public EndState ( IMemoryAPI fface ) : System.Linq
fface IMemoryAPI
return System.Linq

Enter() public method

Force player when changing targets.
public Enter ( ) : void
return void

Run() public method

public Run ( ) : void
return void