C# Class DungeonMasterEngine.DungeonContent.Actuators.RemoteActuator

Inheritance: Actuator
Exibir arquivo Open project: ggrrin/DungeonMaster

Public Methods

Method Description
RemoteActuator ( Vector3 position ) : System

Protected Methods

Method Description
PerformMessage ( Tile targetTile, ActionStateX action, bool activated ) : void
SendOneMessageAsync ( Tile targetTile, ActionStateX action, bool activated ) : System.Threading.Tasks.Task
Toggle ( Tile targetTile, bool invertEffect = false ) : void

Method Details

PerformMessage() protected method

protected PerformMessage ( Tile targetTile, ActionStateX action, bool activated ) : void
targetTile Tile
action ActionStateX
activated bool
return void

RemoteActuator() public method

public RemoteActuator ( Vector3 position ) : System
position Vector3
return System

SendOneMessageAsync() protected method

protected SendOneMessageAsync ( Tile targetTile, ActionStateX action, bool activated ) : System.Threading.Tasks.Task
targetTile Tile
action ActionStateX
activated bool
return System.Threading.Tasks.Task

Toggle() protected method

protected Toggle ( Tile targetTile, bool invertEffect = false ) : void
targetTile Tile
invertEffect bool
return void